Episode 66 - Subaqueo
The World's Most Secure Prison Infiltrated

Game Date: Autumn 10, 339 F.I.
Starting Point: Crosswinds
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

Disguised as dragonborn, The Nameless Company enters the Guild Hall District Precinct Spire, the chokepoint that controls access to the Subaqueo Var, the greatest prison on the planet. No sooner are they within the Precinct Spire’s waiting room than they launch into action, fighting their way through the press of customs officers, moving swiftly to commandeer the elevator for their own purposes.


Once all inside, the heroes twist the key and descend into the basement where, to their surprise, they’re met by another elevator, full of Subsaqueo guards, heading to the surface. A cramped and uncomfortable melee ensues, during which Chogaruk climbs onto the roof of the elevator and cuts the chains, to prevent the customs officers above from calling back the elevator.


Once the other elevator is pacified, The Nameless Company descends into the Subaqueo Var proper. With a little teleporting magic, Thistle manages to jam the elevator halfway up the shaft. Zencaré quickly disables the anti-magic aura with a blast of arcane energy while the rest of the company does battle with the emerging guards and their captive water elementals.


As wave after wave of guards assail them, however, The Nameless Company quickly duck into the records room, where they enjoy a much needed rest. Another pair of guards interrupts them, however, before they can learn which cells contain Vytoza and Yolanda and some time is spent fending off these attackers. Armed with the necessary information, the adventurers use the ruby in each water elemental’s collar to open the magically sealed doors to the main cellblock.

Only to immediately bump into a group of four guards. Battle is quick and deadly and, at various points during the fray, various members of the Company overhear a strange thought in their minds, their own mental process reminding them they haven’t any scales. They’d officially made contact with the Warden.

Upon reaching the Dugong’s cell, the Warden reached out its tentacles to The Nameless Company from beneath the cellblock, impeding their progress forward. The kraken’s power of telepathy able to penetrate their disguises. When they attempted to bribe the creature with keys, it appeared confused, uncertain what to do with keys without doors. The Warden expressed a desire to introduce them to “Thoon” and, hoping this would open the way for them, the heroes agreed.

One by one, the kraken carried them down into the dark waters below the Var and subjected them to a cosmic scrutiny hardly any of them could handle. The gaze of its eye blistered their mind and a tentacle rushed into their open mouth and seemed to manipulate the inside of their body.

When they submerged, they discovered the Warden more willing to aid them, unlocking doors at will and causing an effective prison break. Grandmother Crow also discovered, to her horror, that Grandfather Raven was suddenly repelled by her presence and attempted to escape. Also with the help of the Warden, the bird was retrieved and the breakout was continued.

With the Captain, her crew, Vytoza and her goliath fool Bruto in tow, The Nameless Company made their escape from the Subaqueo Var. Transforming into fish, they awaited the precise moment when the grates were opened and swam out into the freedom of the nearest marina. With all speed, they returned to The Bad Omen and cut canvas for the Isle of Kelp.

Along the way, The Nameless Company debated their next move, reconnected with Captain Dawndive, helped turn Bruto against Vytoza, his mistress, and eventually decided to sail for Sozinex, the Arkhosian capital, to return Ûbolya’s daughter and in search of more allies against the Truarkhs.

Episode 65 - City of Coin
A Plan Hatched, A Spy In Their Midst

Game Date: Autumn 2 – Autumn 10, 339 F.I.
Starting Point: Crosswinds
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

After playing five hands of King’s Council with the mysterious Clearcoast, The Nameless Company joined the nine-fingered halfling in one of the Jackpot’s private Mingling Pots, where they learned the lowdown on the Subaqueo Var and its defenses. Purchasing a map of the Awaiting Trial section of the prison, they set about hatching their plan.

For the next five days, the adventurers split into many factions, seeking whatever weaknesses or arrangements they could to strengthen their bid. Disguised as suspicious looking dragonborn, they spoke with Salvaro, an off-duty guard at the Var amenable to bribery. They discovered that Vytoza of House Topaz, Ûbolya’s only child, is currently held as a prisoner beneath Crosswinds. They arranged for the disappearance of Vytoza’s ship, the Dalarab Das, on the same day as the potential jailbreak. They purchased a chest full of keys, as a potential bribing tool for the key-obsessed kraken that dwells far below the prison. They purchased a ritual that would allow them to breath underwater.

As they commenced these preparations, they discovered that the informant, the unknown party who ratted on their initial break of the quarantine, continued to works its devious ways. Upon arriving back at the New Talisman, their inn of choice, the adventurers discover wanted posters – with all five of their faces – plastered all over the streets in their home district, offering a five thousand gold piece reward for their capture.

Whether or not their plan is compromised, remains to be seen.

Episode 64 - At Cross Purposes
Arrival at Crosswinds

Game Date: Durek 99 – Autumn 4, 339 F.I.
Starting Point: Crimson Atoll
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

After celebrating a halfhearted Flamefest, The Bad Omen spots their first whale – a pod of blackfish – sporting strangely about in the Scarlet Sea. Running out the boats, the majority of The Nameless Company joins the harpooners in their attempts to catch these whales for their supper. Vaca, meanwhile, is struck by his conscience and stays behind.

As soon as they’ve encircled their whales, they discover that, in fact, the poor pod has been possessed by the ghost of Mad Wilbur, the killer whale which bit off Captain Bixby’s leg. Working together, the adventurers and their goliath allies make short work of the whales, lobbing harpoons and pinning the zombified creatures in place. Vaca eventually joins them, arriving just in time to rescue a drowning Grandmother Crow.


After several nights of more lovely celebration, The Bad Omen arrives in Crosswinds, the trade capital of the world. Their aim here is to liberate Captain Dawndive, her ship and her crew from the custody of Three Seas Shipping. By chance, they purchase stay at a tavern in Sleepwell, The New Talisman, where they encounter several members of The Distressed Damsel’s now-unemployed crew.

Arguing with Kardasha the Cruel, The Nameless Company attempts to convince the irate halfling woman of their good intentions. She informs them of the traitor in their midst, that the Damsel’s officers are locked in the Subaqueo Var and who they need to meet with in order to potentially arrange their freedom. Making a note to hunt down this Pufferfish at some point in the future, The Nameless Company heads to the Jackpot, where they hope to meet with Clearcoast, the Subaqueo’s supposed architect, over a game of King’s Council.

Episode 63 - Seas So Scarlet
Tribes Allied, Tribes Rescued

Game Date: Durek 89 – 98, 339 F.I.
Starting Point: Harpoon Bay
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa

Departing Harpoon Bay, The Nameless Company sails for Sootsands, island of the Ruj’ha’ka’zé goliath tribe. With the help of Mqueque, The Bad Omen’s chief harpooner, the adventurers make the acquaintance of Chief Naabishe who, after some convincing, agrees to supply the Mizkwinashange with 500 braves. The heroes stay the night, celebrating with the warlike goliaths, before departing for the Crimson Atoll in the south.

After enduring five days of Captain Bixby’s whaling legends, The Bad Omen and her crew arrive in the homeland of the Ra’kee’zo’é, only to discover a large Arkhosian ship, The Guard Drake, currently docked there. Seeing many of the Colored-Coral goliaths once again in chains, The Nameless Company sprang into action, confronting the Drake’s captain, the dreaded Aiqor, in the goliath’s main dwelling.

Beneath the shell of a massive mizeekay’mukwa, the heroes parlayed briefly with the Truarkh champion, learning that he’d been dispatched here by his master, Metarkh Ptolomos, on orders to recover the cure to scale rot. On board his ship, Aiqor also held all the goliath children of the tribe in chains and, at his signal, would see them executed. Battle was swiftly joined and, while the heroes made short work of his trueforged guards, Aiqor remained within the healing circle, awaiting the opportunity to cross swords with his enemies.


When they met Aiqor on an even field, however, the dragonborn champion nearly put the Company on their knees. Only when his armor was cracked, the scale rot oozing out, did he offer terms. Begrudgingly, both sides agreed to go their separate ways, Aiqor releasing the children and returning to his ship. Hailed as heroes by the Ra’kee’zo’é, Chogaruk promised to send a company of Sootsand soldiers to the Crimson Atoll and protect the Colored-Coral tribe from any future reprisals.

Next, The Nameless Company sets sail for Crosswinds and the liberation of the Damsel’s crew.

Episode 62 - Suddenly, Birds!
The Strangest Adventure Yet

Game Date: Durek 89, 339 F.I.
Starting Point: Rookwood
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

Transformed into crows, The Nameless Company hears the plight of Grandfather Raven. A valuable treasure, the Tinkly-Tinkly Necklace, has been stolen from the Conspiracy of Ravens, the Rookwood’s ruling body. The culprit, Boss King Magpie, has flown the coop and cannot be located anywhere. The heroes are charged, with promise of great reward, with locating the errant magpie and retrieving the Tinkly-Tinkly Necklace.

Questioning his mate, Boss Queen Magpie, they learn that Boss King Magpie is hiding out somewhere in Jackdaw Dell. Visiting with Shellsmasher, the artifact’s original thief, they learn that the Tinkly-Tinkly Necklace has the ability to drive away large animals and from Yellowfeather, the oriole informant, they learn that Boss King Magpie was lately seen within the Cobweb Copse, home of Skittershanks, the souvenir spider.

Flying into Cobweb Copse, The Nameless Company confronts Boss King Magpie and his cronies. During the conflict, the massive spider makes its presence known and Zencaré convinces the birds to join forces against Skittershanks. Working together, all the blackbirds manage to defeat and slay the massive eight-legged fiend that’s plagued the Rookwood for so long.


After negotiating a deal with Boss King Magpie, wherein he’ll return the Tinkly-Tinkly Necklace and he claims credit for slaying Skittershanks, the adventurers return the artifact to the grateful Conspiracy of Ravens. In return, they offer the company a wealth of treasure and magical equipment, which they regard as trash, and offer them one hundred crows to serve as spies, whenever they require spies.

This done, The Nameless Company is transformed back to their original forms and depart the Rookwood. Upon returning to The Bad Omen, they endure the strange looks of the crew, who inform them that their entire sojourn lasted scarcely ten minutes.

Episode 61 - Odd Allies
A Colorful Cast of Characters

Game Date: Durek 86 – 89, 339 F.I.
Starting Point: Gichiwan
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati, Zanna

Marching south from Gichiwan, The Nameless Company and the Blue Banners arrive at the unpleasant town of Oxdung, a sleepy whaler’s community and the best place to hire passage across Harpoon Bay. Leaving the army on the city’s outskirts, they immediately make for the Cracked Keg, the local sailor’s tavern, hoping to hire a ship and depart this gloomy town as quickly as possible.

Inside the Keg, they make the acquaintance of three ship’s captains – Captain Marko of The Draconic Dust, Captain Enrica “Compass” Clearcoast of The Ace Acrobat and Captain Bixby of The Bad Omen. While chatting with Captain Bixby, the heroes discover his first mate, Rollo Broadbeach, is brother to Rocco Broadbeach, first mate aboard The Distressed Damsel. From Rollo, they hear the sad story of the Damsel’s impounding and Captain Yolanda’s imprisonment. Hearing this, they resolve to hire The Bad Omen and make for Crosswinds at once.

Crossing Harpoon Bay, they spot a few whales before docking at Nirem. Navigating their way through the city of orange tents, they encounter both of Zanna’s Uncles – Serqolaine and Mose – before meeting Txomin the Locust himself. In the Locust’s tent, the heroes haggle and negotiate a contract with the wily gnomish warlord, wherein he agrees to abstain from siding with Arkhosia for the length of 100 days, until they can sign an agreement together.

From here, Zanna departs, heading back to her army and her promising career at the head of her own mercenary company. The heroes bid her farewell and, no sooner has Zanna departed, than Grandmother Crow arrives. She informs The Nameless Company that there are fell deeds afoot within the Rookwood and Grandfather Raven requires their aid immediately. Begrudgingly, the adventurers accept this new task.

Sailing to the eastern shore of Harpoon Bay, The Nameless Company follows Grandmother Crow deep into the unforgiving eaves of the Rookwood. Traveling deeper and deeper into the claustrophobic forest, they encounter innumerable swarms of agitated crows, all speaking intelligible language. Eventually, they arrive at Murder Manor, Grandmother Crow’s ruined home, where Grandfather Raven meets them. Explaining that Boss King Magpie, leader of the forest’s magpie population, has stolen a great treasure – the Tinkly, Tinkly Necklace – from the Trinketrove, he asks the adventurers aid in returning it.

They comply with further hesitation and, before they can object, transforms each and every member of the company into a crow.

Episode 60 - Stoneskin
A Spirit's Blessing, An Army's Allegiance

Game Date: Durek 76 – Durek 86, 339 F.I.
Starting Point: Gichiwan
Player Characters Present: Althoren Zencaré, Chogaruk, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati, Zanna

Marching southward toward Gichiwan in the company of The Blue Banners, The Nameless Company passes eerily through the Barrowfeet and recalls the ancient wars against the Barrow King. Upon arriving at Inyan Pass and the entrance into Gichiwan, Chogaruk makes his case to Legate Kata of the 29th Legion and is permitted passage. Travelling up the windy mountain pass, they eventually reach the hidden city of Gichiwan, nestled amongst the Spine of Tojezen.

Visiting Oakanke Manor, the adventurers learn that the wise and powerful Baroness Ogimaakwe has very recently perished, leaving her young child, Baroness Awazo, in charge of the city. Making their case to the Baroness’ two advisors, Steelspeaker Disooki and Stonespeaker Miigadan, The Nameless Company agrees to face a series of trials in order to prove their worthiness to the soldiers of Gichiwan.

They choose to face Miigadan’s Trial of Spirit first. Climbing to another height, they must perform a ritual to awaken Stoneskin, Gichiwan’s primal spirit, immortalized in an enormous stone sculpture. With Thistle’s religious knowledge, Zencaré’s arcane painting, Vaca’s herbal admixture, Zanna’s improvised dancing and Chogaruk’s call of awakening, they manage to awaken Stoneskin. They engage in a brief, but simple conversation, before the entity bestows her blessing upon the gathered adventurers.


In Disooki’s Trial of Combat, The Nameless Company squared off against five goliath champions at the Floating Shrines. Separated by great distances of water and centered on a massive waterfall, a friendly sparring match ensued. With all the heroes leaping and teleporting across the various platforms, it was Chogaruk who quickly established the adventurer’s credentials, dropping two of the champions in a heartbeat and leaping to engage a third. Before long, the Trial is succinctly wrapped up.

Establishing all the particulars back at Oakanke Manor, the heroes establish a code word to summon the Stoneskin Legions when the time comes for war. At 500 gd per day, however, they begin to realize precisely how expensive running a massive army will prove.

With that, they depart southward to Nirem, to recruit the Haggard Host, a force twice as large as the Stoneskins.

Episode 59 - Lovely Little Skylark
A Companion Regained

Game Date: Durek 59 – Durek 75, 339 F.I.
Starting Point: Xanthara
Player Characters Present: Althoren Zencaré, Chogaruk, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati, Zanna

Interrogating their Hromite captive informs The Nameless Company of the Order of the Undiminished Star, the monk’s mysterious masters. According to their strict edicts, any who return from death unnaturally must be sent back as swiftly as possible, to restore Hroma’s balance of life. With soothing words and silvered tongue, Zencaré agrees to free the master monk, on the condition that she attempt to convince her masters in the Order to spare his life.

Before they can depart Xanthara, however, The Nameless Company receives a missive from Grandmother Crow, claiming that there’s trouble away south, in her homeland, and that she must needs hasten away at once. Deciding not to wait up for her, the adventurers depart Xanthara for Bluffguard, taking the quickest route possible and employing Zencaré’s superlative phantom steeds ritual to zip through the Irminan countryside. After a mere four days cross-country, The Nameless Company arrives at Bluffguard and reunites with Zanna, their errant party member.

Overjoyed to reunite with her allies, Zanna explains the tricky situation she’s landed in during their absence – someone’s been murdering Bluffguard’s occupants.

At every change of the moon, everyone inside the castle walls hears a strange, three-voiced-lullaby, before falling into a deep impenetrable sleep. When they awake, they discover another member of the keep’s overflowing population – first, the hostler, then a Haggard Host soldier, then finally a Blue Banner recruit – slain, by some mysterious manner of plant, be it a vine, brambles or thorns. Resolving to lose no more innocents to these strange killings, The Nameless Company empties the fortress come the next change of the moon and plans to confront these strange, seemingly fey murderers.

That night, a scream awakens each of the adventurers from their sleep. Thistle, meanwhile, awakens in the noose of a gallowsvine. Rising to their comrade’s rescue, The Nameless Company does battle with a trio of strange, fey plants: gallowsvine that dangles its tendrils down to suffocate its victims, black oleanders that shoot poison darts and ambush vine, which springs up from beneath the earth to slash its prey to ribbons.

These strange threats dealt with out of hand, The Nameless Company heads off in search of the true perpetrators – a trio of satyr brothers, Blight, Fright and Spite, known collectively as the Redcaps. Ancient throatcutters of the Seelie Court, the Redcaps claim to have been hired by someone called “High Holly” to “pluck the feathers” from Sati. Not having any of that, the heroes leap into battle against the trio of fey tricksters.

In the opening moments of the engagement, Chogaruk thwacks a tent to the ground, sending its occupant tumbling down. Very early on, Vaca is poisoned by Spite’s dart and bewitched to attack Thistle, seeing his companion as none other than Vix, his hated enemy. Zanna does her level best to protect Thistle from the ensorcelled Vaca, even throwing herself between the rampaging shifter and his eladrin quarry. Zencaré manages to prey on the Redcap’s cowardice and convinces one of the satyrs, Fright, to flee prematurely.


In the end, however, with much injury and wound inflicted on both sides, The Nameless Company succeeds in driving the Redcaps off. Shall this prove permanent or only a temporary reprieve? Only time will tell.

Episode 58 - Greengrass, Part IV: A Tiny Treasure
A Miracle Witnessed, A Child Reunited

Game Date: Durek 40 – Durek 58, 339 F.I.
Starting Point: Mound Anwen
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

Awaiting the arrival of Tojezen on the blackened slopes of Mound Anwen, The Nameless Company is understandably anxious about the golden egg, shifting inside its shell, and whether or not it might hatch. Sure enough, four days into their wait, the adventurers bear witness to the tiny creature, the first of its kind ever to be hatched in all of Qairn, emerging from its shell, blind and helpless and a marvel to everyone present.

After a week of feeding the adorable creature rabbits, buffalo and all manner of game they could conceivably scare up, the dragon’s mother arrived. At first agitated and concerned about her child, the massive dracoempress was quickly calmed by the party and was introduced to her hatchling. Naming the wyrmling Qormoxen, Tojezen expressed her gratitude toward the company and offered them a lift back to Xanthara aboard her howdah.

One luxuriant week later, the draconic entourage, Nameless Company included, arrives in Xanthara. After one night spend in the local Baron’s tastefully appointed quarters, the adventurers were granted an audience with the Ruby Crown. During said audience, Tojezen awarded them each the rank of “Blessed of the Realm” and promised them each one favor, that they might cash in at any time.

  • For Zencaré, Tojezen granted clemency for the Wings of the Dragon, allowing them to retain their lives if they surrendered and, additionally, to levy a fresh tax on the illuminite.
  • For Chogaruk, Tojezen swore the allegiance of the Stoneskin Legions, two thousand goliath soldiers in all, who will fight at his side for one year’s time.
  • For Thistle, Tojezen promised to back her play as the Regent of Nakhiti and informed the unaware warlock about the emergence of the Regency of Apology.
  • For Vaca, Tojezen agreed to officiate her pending nuptials with Culas of House Topaz.
  • For Grandmother Crow, Tojezen agreed to forever make the Rookwood a Protected Province and Grandmother Crow its Warden.

Their audience concluded, The Nameless Company plan their next steps. With these boons afforded them by the Ruby Crown, they were eager to travel south and make good on these promises. Before they could, however, they wished to send Tawel, their gazelle, deep into the Glasgwair, to inquire after Belo’s fate. Asking about Xanthara’s Caravansary Square, they were unexpectedly ambushed by black clad worshippers of Hroma. Before anyone could react, their leader executed a pressure point attack against Zencaré, stopping his heart and declaring he must be sent back to Nifol, where he belongs.


The battle is brief but harrowing, Zencaré nearly succumbing to these heart-stopping attacks. In the end, victory is achieved and a captive is taken but two bystanders lie dead at Grandmother Crow’s hand and she’s subsequently hauled off by the local constabulary. While they await her release, the rest of the Nameless Company proceeds to interrogate their new prisoner and see who, this time, has set their sights on Zencaré’s life.

Episode 57 - Greengrass, Part III: Brushfire
A Mound Immolated, An Egg Rescued

Game Date: Durek 40 – Durek 44, 339 F.I.
Starting Point: Raborox
Player Characters Present: Althoren Zencaré, Chogaruk, Grandmother Crow, Lord Vaca L’oy Dakursa, Nakhiti “Thistle” Sati

Departing from Raborox on the trail of Cindermaw, legendary bulette of the Glasgwair, The Nameless Company makes for Mound Anwen, the beast’s supposed lair. Their guide, Tawel, is fearful of approaching the Mound, possessing, as he and most elvenkind do, a preternatural fear of fire. According to their gazelle, rumors report a massive wildfire encircling the Mound in question.

After four days of traveling, the adventurers indeed confirm this rumor and indeed discover, much their surprise, Mound Anwen is an erupting volcano, with a massive ring of brushfire spreading out in all directions. As the party splits into two factions, Chogaruk elects and succeeds in his attempt to leap, daringly, over a gushing river of lava. The remainder of his companions elect instead one of the many bulette tunnels that lead toward the center of the volcano. They’re dismayed to discover, as they navigate these cramped tunnels, a gushing front of lava moving swiftly down the tunnel to meet them.


With all speed, the four adventurers hasten down the tunnel, attempting to reach the opposite end as fast as they can. With a few close calls, they manage to reach a safe alcove – only Thistle comes up short on her leap and plummets into a larger chamber below. In short order, the remainder of their companions, Chogaruk included, join Thistle in the massive chamber and discover it, of course, to be the lair of Cindermaw.

The beast surges forward to defend its lair and promptly swallows Thistle. Inside the bulette’s massive gullet, the warlock spies the golden egg, jostling about within the creature’s stomach. Once she’s vomited back out, battle is truly joined. Cindermaw proving an elusive and mobile foe, it’s Vaca who spots the frosty enchanted scimitar – Illdhrew – sprouting from its shell. Chogaruk, mounting the massive creature, wrested it from its control and tossed it to Vaca.


Zencaré, when swallowed, managed to wrest the egg from the bulette’s belly when it spewed him out. It’s Grandmother Crow’s attack that finally slays the beast, cooling its shell such to forever trap its corpse within a coating of cooled, solid rock. With the egg rescued, the adventurers rested within the bowl of the volcano and debated their remaining options.

While Zencaré was loathe to trust Tojezen and wished to discuss other options, the strength of numbers voted against him and a decision was made to summon the blue dragon from her post in Xanthara. Meanwhile, the egg writhes inside its cracked shell.


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