The elves are Qairn’s wanderers, wild and free. They have no nations or cities, only loosely connected clans wandering the wilderness in search of food, drink and merriment. A nomadic and occasionally horselike culture, the elves are the rustic counterpart to the lofty eladrin.
Elves are slender, athletic folk about as tall as humans. They have the same range of complexions as humans, tending more toward tan or brown hues. A typical elf’s hair color is dark brown, autumn range, mossy green or deep gold. Elves’ ears are long and pointed, and their eyes are viridian blue, violet, or green. Elves little body hair, but they favor a wild and loose look to their hair. Most elven clans adopt a unified sigil as the only means to tie their often disparate groups together, mostly commonly appearing in the form of a complicated and intrinsic facial tattoo.
Elves mature at about the same rate as humans, but show few effects of age past adulthood. The first sign of an elf’s advancing age is typically a change in hair color – sometimes graying but usually darkening or taking on more autumnal hues. Most elves live to be well over 200 years old and remain vigorous almost to the end.
Elves are a people of deeply felt but short-lived passions. They are easily moved to delighted laughter, blinding wrath, or mournful tears. They are inclined to impulsive behavior, and members of other races sometimes see elves as flighty or impetuous, an often not entirely unfair descriptions. Elves are often quick to make promises, but, thanks in part to their long life spans, history shows that they’re often difficult to rely upon.
Elves revere the natural world. Their connection to their surroundings enables them to perceive much. They never cut living trees, and the extremely rare occasion that they have created permanent communities, they do so by carefully growing or weaving arbors, tree houses and catwalks from living branches. They prefer the primal power of the natural world to the arcane magic their eladrin cousins employ. Elves love to explore new forests and new lands – at heart, they are a truly nomadic people, and it’s not unusual for individuals or small bands to wander hundreds of miles from their homelands.
Elves are loyal and merry friends. They love simple pleasures – dancing, singing, horse or foot races and contests of balance and skill – and rarely see a reason to tie themselves down to dull or disagreeable tasks. Despite how unpleasant war can be, a threat to their homes, families and especially their lands, can make elves grimly serious and prompt them to take up wars.
Since their dawn of their race, elves have had a deep connection with horses. As natural wanderers and nomads, elves feel a deep kinship with horses and often feel more comfortable in the saddle than on the ground. The roving elven clans of Irmina’s southern grasslands, especially, have formed an almost symbiotic relationship with the horses, the elves providing food and protection from predators for their mounts and their mounts providing food and transportation in return.
Elves speak Elevn predominantly. Those with more frequent dealings with humans typically take the time to learn the Common tongue as well.
Elven cooking centers around the ritual of the evening hunt. Fresh meat, preferably meat one caught themselves, forms the backbone of their diet and often times, an elf will neglect or disdain a meal that’s over a day or two old.