Tag: Irmina

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  • Irmina

    *Irmina* is [[Qairn | Qairn's]] westernmost continent. The homeland of the [[Elf | elven]] people, Irmina, like [[Eregia | Eregia]], remains mostly a frontier, save the southern half of the continent, once an [[Arkhosia | Arkhosian]] province, now an …

  • Glasgwair

    The *Glasgwair* (GLAWS-gah-wire) is an expansive grassland that dominates the northern region of [[Irmina | Irmina]]. Its Elven name translates to "Greengrass" and is subsequently often referred to, by non-Elven speakers, as the Greengrass Reach, or …

  • Mhetro

    *Mhetro* is a large city (pop. 43,713), the easternmost port of the [[Tojezen | Empire of Tojezen]]. Originally built as an [[Arkhosia | Arkhosian]] colony, but boasting a high [[Halfling | halfling]] population, Mhetro is a strange admixture of the two …

  • Tojezen

    The *Empire of Tojezen* is the main ruling power on [[Irmina | Irmina]]. A remnant of the former [[Arkhosia | Arkhosian]] presence on the southern half of the continent, Tojezen is ruled over by and named after its canny dracoempress, the blue dragon …

  • Minotaur

    *Minotaurs* embody the tension between civilization and savagery, discipline and madness, for they stand in two worlds. Tugged toward violence but bound by conscience, numerous minotaurs are driven to rise above their dark impulses. Such a minotaur seeks …

  • Xanthara

    *Xanthara* is a small city (pop. 11,012) in central Irmina. Situated on the northernmost border of [[Tojezen | The Empire of Tojezen]] and the southernmost edge of the [[Glasgwair | Glasgwair]], Xanthara was once a humble lakeside community. In recent …

  • Raborox

    *Raborox* is a metropolis (pop. 21,000) in central [[Irmina | Irmina]] and was formerly the northernmost point in the [[Tojezen | Empire of Tojezen]]. Located in the southern [[Glasgwair | Glasgwair]], Raborox, the City of Crystals, was once a rich mining …

  • Blue Ribbon

    The *Blue Ribbon* is the largest river in [[Qairn | Qairn]], separating the [[Tojezen | Empire of Tojezen]] from the [[Glasgwair | Glasgwair]] and the rest of northern [[Irmina | Irmina]]. Deep enough for seafaring vessels to travel its entire length, it …

  • Bluffguard

    *Bluffguard* is a small holdfast in central [[Irmina | Irmina]], a leal fortress to the city of [[Twin Ridge | Twin Ridge]]. The keep serves as a defensive point to the south of the city, keeping a weather eye on threats from down the [[Saltwater Canyon | …

  • Tigershead

    *Tigershead* refers to the northernmost region of [[Irmina | Irmina]], named so for the peninsula's physical resemble to a feline head. As the only point of Irminan land north of the Barricade Peaks, Tigershead is a primary target for orcish raiders from …

  • Cloister

    *Cloister* is a village (pop. 813) in northern Irmina and is the only settlement of any consequence in [[Tigershead | Tigershead]]. Constructed inside a fortified but crumpling keep, Cloister barely manages to keep the recurrent orcish raids at bay, …

  • Barricade Peaks

    The *Barricade Peaks* are a range of forbidding mountains that span the entire northern coast of [[Irmina | Irmina]] and serve as the continent's main deterrent for [[Dread Salarza | Salarzan]] raiders.

  • Walidah

    The island of *Walidah* is said to be a mythical place, a hidden refuge for [[Eladrin | eladrin]] and [[Gnome | gnomes]] who, following the mooncrash, met with discrimination and persecution from [[Qairn | Qairn's]] general populace, specifically [[ …

  • Viomar

    *Viomar* is a large city (pop. 19,000) in southern [[Irmina | Irmina]]. Situated on the southernmost point of the cenral Arm of the Athach, Viomar, once an [[Arkhosia | Arkhosian]] colony, is the only city in Irmina that still swears loyalty to the …

  • Ceqenza

    *Ceqenza* is a metropolis (pop. 27,000) in northeastern [[Irmina | Irmina]]. Known as the City of Cartographers, Ceqenza, originally a halfling city, is reputed for its reliable overland and navigational maps and is largely considered be the last …

  • Ryssun

    *Ryssun* is a small nation at the extreme northwest of [[Irmina | Irmina]]. Isolated from much of [[Qairn | Qairn]], the Ryssunese people, a population comprised largely of humans, but with a strong [[Gnome | gnomish]] minority, typically don't involve …

  • Spine of Tojezen

    The *Spine of Tojezen* is an Irminan mountain range that runs along the western shore of the middle Arm of the Athach and cuts southern Irmina in half. Once called the Crycrags before the founding of [[Tojezen | The Empire of Tojezen]], the mountain range …

  • Twin Ridge

    *Twin Ridge* is a large city (pop. 87,058) located in central Irmina and serves at the primary breadbasket for the [[Tojezen | Empire of Tojezen]]. A massive community of farmers, Twin Ridge earns its name from its geographical location; straddling both …

  • Saltwater Canyon

    *Saltwater Canyon* refers to the dried riverbed of the Saltwater River, which once flowed as a strong distributary from the [[Blue Ribbon | Blue Ribbon]], [[Irmina | Irmina's]] largest river. As its name would suggest, the Saltwater River kept all the …

  • Pokhaz

    *Pokhaz* is a village (pop. 809) in central [[Irmina | Irmina]] constructed to service the Pokhaz Dam, a massive marvel of [[Dwarf | dwarven]] stonework which displaces the mighty [[Blue Ribbon | Blue Ribbon]] and keeps the [[Saltwater Canyon | Saltwater …

  • Barrowfeet

    The *Barrowfeet* are a range of low hills arranged along the western slopes of the [[Spine of Tojezen | Spine of Tojezen]] in central [[Irmina | Irmina]]. Barren and inhospitable, the Barrowfeet were once used by the ancient humans of Irmina to inter the …

  • Saltmarsh

    The *Saltmarsh* is a brackish inland swamp, originally fed by the [[Saltwater Canyon | Saltwater River]] that lies in southern [[Irmina | Irmina]]. Haunted by kobolds, the Saltmarsh is rarely visited by trappers or hunters, as relatively few game can …

  • Rookwood

    The *Rookwood* is a large deciduous forest located on [[Irmina | Irmina's]] central Arm of the Athach. Few people willingly venture beneath its eaves as, in addition to be musty and mildewy, it earns its name from the unusually large population of …

  • Gichiwan

    *Gichiwan* (lit. "free kingdom" in Vrellish) is a large city (pop. 21,945) in southern [[Irmina | Irmina.]] Founded by freed [[Goliath | goliath]] slaves, Gichiwan was the life's work of Wihindewuku, or Breaker-of-Chains, a goliath hero who quickly …

  • Stonebell

    *Stonebell* is a small island off the coast of southern [[Irmina | Irmina]] that protects the Bay of Dye from incoming ship traffic. Utterly uninhabited, the island earns its name from the crude stone belltower that stands at the island's center. [[Dwarf …

  • Khurenar

    *Khurenar* is a large town (pop. 2,187) in eastern [[Irmina | Irmina]] renowned for its mail-delivery services. Also known as the City of Couriers, Khurenar, once an [[Arkhosia | Arkhosian]] military outpost founded in 691 A.E., the city's since been co- …

  • Queencap Valley

    *Queencap Valley* is a small dale amid a stretch of hills in eastern [[Irmina | Irmina]]. Named after the deadly Queencap mushrooms that thickly populate the entire basin, very few people have ever dared to enter the valley, nor explore the abandoned …

  • Pestland

    The *Pestland* is a swampy stretch of peat bog and quaqmire in eastern [[Irmina | Irmina]], characterized by its high populations of blood-sucking insects. Midges, mosquitos and horseflies are all native and populous in the region, in addition to a small …

  • Fort Thero

    *Fort Thero* is a military outpost, a keep-and-bailey fort town, in southern [[Irmina | Irmina.]] Located at the extreme southern end of the middle Arm of the Athach, Fort Thero was constructed by the [[Tojezen | Empire of Tojezen]] in 123 F.I., shortly …

  • Isle of Daydream

    The *Isle of Daydream* is a village (pop. 391) located on a small island off the southeastern coast of [[Irmina | Irmina's]] central Arm of the Athach. Known for its black beaches, Daydream was created in 309 F.I. as a refugee colony for [[Tiefling | …

  • Fivefurlong

    *Fivefurlong* is a large town (pop. 3,873) in central [[Irmina | Irmina]]. Founded in 305 F.I. by [[Half-Orc | half-orc]] entrepreneur Mavender Mystoi, the town, constructed on a plateau amid the [[Saltwater Canyon | Saltwater Canyon,]] has become the …

  • Dekimura Dunes

    The *Dekimura Dunes* is a span of dry desert in central [[Irmina | Irmina]]. Running along the southern bank of the [[Blue Ribbon | Blue Ribbon]], the Dunes stretch all the way from the [[Saltwater Canyon | Saltwater Canyon]] in the east to the shores of …

  • Nirem

    *Nirem* is a large town (pop. 3,081) located on an island of the same name off the coast of the central of [[Irmina | Irmina's]] Arms of the Athach. Founded in 445 A.E. as an [[Arkhosia | Arkhosian]] necropolis, Nirem began as a small, sleepy village for …

  • Mound Arwyne

    *Mound Arwyne* is a small town (pop. 1,217) located in central [[Irmina | Irmina]]. Constructed on the southwestern border of the [[Glasgwair | Glawgwair]], Mound Arwyne is a permanent [[Elf | elven]] community, known for its grassland guides. or gazelles …

  • Symposium of Leaves

    The *Symposium of Leaves* or simply the *Symposium* is a massive forest located in central [[Irmina | Irmina]]. One of the largest forest in all of [[Qairn | Qairn]], the Symposium's name derives from the fact it's actually comprised of three forests, all …

  • Warmhearth

    *Warmhearth* is a large, popular inn and common house in central [[Irmina | Irmina]]. A bustling complex of taverns, inns and stables, Warmhearth boasts a standing population of near one hundred employees and can accommodate as many as one thousand …

  • Sea of Nectar

    The *Sea of Nectar* is a large lake located in central [[Irmina | Irmina]]. The Sea derives its name from its mysteriously sweet waters, considered a rare commodity and a frequent ingredient in teas and candies. Equally mysteriously, the Sea is utterly …

  • Sej'od'ged'é

    The *Sej'od'ged'é* are a tribe of desert-dwelling [[Goliath | goliaths]] native to the [[Dekimura Dunes | Dekimura Dunes]] in eastern [[Irmina | Irmina]]. Making their homelands amid the trackless wastes south of the [[Blue Ribbon | Blue Ribbon]], the Sej …

  • Fort Briartwine

    *Fort Briartwine* is a provincial prison located in central [[Irmina | Irmina]]. Originally constructed in 719 A.E. as an [[Arkhosia | Arkhosian]] fortress, the stronghold sat empty for many years until, in 301 F.I., [[:tojezen | Tojezen]] converted the …

  • Ob'le'soo'lé

    The *Ob'le'soo'lé* is a secretive goliath tribe that dwells deep within the [[Glasgwair | Glasgwair]]. Some thousand in number, they have practically zero contact with the outside world. They subside entirely on hunting and gathering within the Greengrass …

  • Oxdung

    *Oxdung* is a village (pop. 637) in southern [[Irmina | Irmina]]. Located on the northern shore of Harpoon Bay, Oxdung (once called Oxtongue) is a sleepy, soggy village and the center for most of the Bay's whaling operations.

    Geography

    Oxdung …

  • Harpoon Bay

    *Harpoon Bay* is a large body of water, located between the Second and Third Arm of the Athach in southern [[Irmina | Irmina]]. Technically a part of the [[Scarlet Sea | Scarlet Sea]], Harpoon Bay is known for its prosperous whaling industry and its …

  • Vrenax

    *Vrenax* was a former city-state in southern [[Irmina | Irmina.]] Founded in 550 A.E., Vrenax was the westernmost colony of [[Arkhosia | Arkhosia]], located on the Western Arm of the Athach. Following the mooncrash in 732 A.E., the fiercely independent …

  • Wai'pa'mai'é

    The *Wai'pa'mai'é* (_lit. Green-Cliff in Vrellish_) are a [[Goliath | goliath]] tribe native to southern [[Irmina | Irmina]]. Dwelling along the high seaside cliff along the [[Spine of Tojezen | Spine of Tojezen]], they are a warlike people, known for …

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